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Lucy Tibbits - Team Producer, Lead Designer

Degree Program/Year: Bachelor of Arts in Game Design (BAGD), Senior

 

Favorite thing about the game (or that they made for the game): Creating the lore for the Dust Fairies and adding ALL the particles.

 

Other Work: http://www.lucybydesign.com/

Euntaek Park - Gameplay and AI Programmer

Degree Program/Year: Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCSRTIS), Senior

 

Favorite thing about the game (or that they made for the game): Teleport beam reflection

 

Other Work: https://www.linkedin.com/in/euntaekpark

Paul Schwarzwalder - Gameplay Programmer

Degree Program/Year: Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCSRTIS), Senior

 

Favorite thing about the game (or that they made for the game): The teleportation mechanic.

 

Other Work: http://paulschwarzwalder.weebly.com/

Jasmine Rider - Level Designer

Degree Program/Year: Bachelor of Science in Computer Science and Game Design (BSCSGD), Senior

 

FFavorite thing about the game (or that they made for the game): Incorporated teleporting into the levels.

 

Other Work: https://www.linkedin.com/in/jasminerider

Delaney Kohler - Art Lead

Degree Program/Year: [STUFF HERE]

 

Favorite thing about the game (or that they made for the game): [STUFF HERE]

 

Other Work: [STUFF HERE]

Cassandra Dart - 3D Artist

Degree Program/Year: [STUFF HERE]

 

Favorite thing about the game (or that they made for the game): [STUFF HERE]

 

Other Work: [STUFF HERE]

Alexandra Crowder - 2D Artist

Degree Program/Year: Bachelor of Arts in Fine Arts (BFA), Junior

 

Favorite thing about the game (or that they made for the game): I've enjoyed animating and designing the parasites and brutes especially - it's been fun seeing people react to them!

 

Other Work: alexcrowder.wix/portfolio

Nadine Young - 2D Artist

Degree Program/Year: [STUFF HERE]

 

Favorite thing about the game (or that they made for the game): [STUFF HERE]

 

Other Work: [STUFF HERE]

About the Team

A bit about the awesome people creating this game.

Pyeongguk Lee - Technical Lead (Fall Semester 2015 only)

Degree Program/Year: Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCSRTIS), Senior

 

Favorite thing about the game (or that they made for the game): Move using teleport gun and Move layers back and forth with portal! 

I am not working on the project now, but I hope this game would have beauty visuals and cool mechanics. Team Troublemaker Fighting!

 

Other Work: https://www.linkedin.com/in/pyenog

 

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